# Copyright 2023, Junjia LIU, jjliu@mae.cuhk.edu.hk
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from typing import List
import matplotlib.pyplot as plt
from PIL import Image as Im
from isaacgym.torch_utils import *
import rofunc as rf
from rofunc.simulator.base_sim import RobotSim
from rofunc.utils.logger.beauty_logger import beauty_print
[docs]def orientation_error(desired, current):
cc = quat_conjugate(current)
q_r = quat_mul(desired, cc)
return q_r[0:3] * torch.sign(q_r[3]).unsqueeze(-1)
[docs]class CURISim(RobotSim):
def __init__(self, args):
super().__init__(args)
[docs] def setup_robot_dof_prop(self):
from isaacgym import gymapi
gym = self.gym
envs = self.envs
robot_asset = self.robot_asset
robot_handles = self.robot_handles
robot_dof_info = self.get_dof_info()
self.left_arm_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if
"panda_left_joint" in key]
self.right_arm_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if
"panda_right_joint" in key]
self.summit_wheel_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if
"wheel_joint" in key]
self.torso_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if "torso" in key]
self.left_gripper_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if
"panda_left_finger_joint" in key]
self.right_gripper_dof_indices = [value for key, value in robot_dof_info["dof_dict"].items() if
"panda_right_finger_joint" in key]
# configure robot dofs
robot_dof_props = gym.get_asset_dof_properties(robot_asset)
robot_lower_limits = robot_dof_props["lower"]
robot_upper_limits = robot_dof_props["upper"]
robot_ranges = robot_upper_limits - robot_lower_limits
robot_mids = 0.3 * (robot_upper_limits + robot_lower_limits)
# use position drive for all dofs
robot_dof_props["driveMode"][:].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][:].fill(400.0)
robot_dof_props["damping"][:].fill(40.0)
# Wheels
robot_dof_props["driveMode"][self.summit_wheel_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.summit_wheel_dof_indices].fill(400.0)
robot_dof_props["damping"][self.summit_wheel_dof_indices].fill(40.0)
# Torso
robot_dof_props["driveMode"][self.torso_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.torso_dof_indices].fill(1000.0)
robot_dof_props["damping"][self.torso_dof_indices].fill(180.0)
# Arms
if self.robot_controller == "ik":
robot_dof_props["driveMode"][self.left_arm_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.left_arm_dof_indices].fill(1000000.0)
robot_dof_props["damping"][self.left_arm_dof_indices].fill(40.0)
robot_dof_props["driveMode"][self.right_arm_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.right_arm_dof_indices].fill(1000000.0)
robot_dof_props["damping"][self.right_arm_dof_indices].fill(40.0)
else: # osc
robot_dof_props["driveMode"][self.left_arm_dof_indices].fill(gymapi.DOF_MODE_EFFORT)
robot_dof_props["stiffness"][self.left_arm_dof_indices].fill(0.0)
robot_dof_props["damping"][self.left_arm_dof_indices].fill(0.0)
robot_dof_props["driveMode"][self.right_arm_dof_indices].fill(gymapi.DOF_MODE_EFFORT)
robot_dof_props["stiffness"][self.right_arm_dof_indices].fill(0.0)
robot_dof_props["damping"][self.right_arm_dof_indices].fill(0.0)
# grippers
robot_dof_props["driveMode"][self.left_gripper_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.left_gripper_dof_indices].fill(800.0)
robot_dof_props["damping"][self.left_gripper_dof_indices].fill(40.0)
robot_dof_props["driveMode"][self.right_gripper_dof_indices].fill(gymapi.DOF_MODE_POS)
robot_dof_props["stiffness"][self.right_gripper_dof_indices].fill(800.0)
robot_dof_props["damping"][self.right_gripper_dof_indices].fill(40.0)
# default dof states and position targets
robot_num_dofs = gym.get_asset_dof_count(robot_asset)
default_dof_pos = np.zeros(robot_num_dofs, dtype=np.float32)
default_dof_pos = robot_mids
# grippers open
default_dof_pos[self.left_gripper_dof_indices] = robot_upper_limits[self.left_gripper_dof_indices]
default_dof_pos[self.right_gripper_dof_indices] = robot_upper_limits[self.right_gripper_dof_indices]
self.default_dof_pos = default_dof_pos
default_dof_state = np.zeros(robot_num_dofs, gymapi.DofState.dtype)
default_dof_state["pos"] = default_dof_pos
# # send to torch
# default_dof_pos_tensor = to_torch(default_dof_pos, device=device)
for env, robot in zip(envs, robot_handles):
# set dof properties
gym.set_actor_dof_properties(env, robot, robot_dof_props)
# set initial dof states
gym.set_actor_dof_states(env, robot, default_dof_state, gymapi.STATE_ALL)
# set initial position targets
gym.set_actor_dof_position_targets(env, robot, default_dof_pos)
[docs] def add_head_embedded_camera(self, camera_props=None, attached_body=None, local_transform=None):
from isaacgym import gymapi
if camera_props is None:
# Camera Sensor
camera_props = gymapi.CameraProperties()
camera_props.width = 1280
camera_props.height = 1280
if attached_body is None:
attached_body = "head_link2"
if local_transform is None:
local_transform = gymapi.Transform()
local_transform.p = gymapi.Vec3(0.12, 0, 0.18)
if self.PlaygroundSim.up_axis == "Y":
local_transform.r = gymapi.Quat.from_axis_angle(gymapi.Vec3(1, 0, 0), np.radians(90.0)) * \
gymapi.Quat.from_axis_angle(gymapi.Vec3(0, 0, 1), np.radians(-90.0))
elif self.PlaygroundSim.up_axis == "Z":
local_transform.r = gymapi.Quat.from_axis_angle(gymapi.Vec3(1, 0, 0), np.radians(0.0))
self.add_body_attached_camera(camera_props, attached_body, local_transform)
[docs] def show(self, visual_obs_flag=False):
"""
Visualize the CURI robot
:param visual_obs_flag: if True, show visual observation
:param camera_props: If visual_obs_flag is True, use this camera_props to config the camera
:param attached_body: If visual_obs_flag is True, use this to refer the body the camera attached to
:param local_transform: If visual_obs_flag is True, use this local transform to adjust the camera pose
"""
if visual_obs_flag:
# Setup a first-person camera embedded in CURI's head
self.add_head_embedded_camera()
super(CURISim, self).show(visual_obs_flag)
[docs] def update_robot(self, traj, attractor_handles, axes_geom, sphere_geom, index, verbose=True):
from isaacgym import gymutil
for i in range(self.num_envs):
# Update attractor target from current franka state
attractor_properties = self.gym.get_attractor_properties(self.envs[i], attractor_handles[i])
pose = attractor_properties.target
# pose.p: (x, y, z), pose.r: (w, x, y, z)
pose.p.x = traj[index, 0]
pose.p.y = traj[index, 1]
pose.p.z = traj[index, 2]
pose.r.w = traj[index, 6]
pose.r.x = traj[index, 3]
pose.r.y = traj[index, 4]
pose.r.z = traj[index, 5]
self.gym.set_attractor_target(self.envs[i], attractor_handles[i], pose)
if verbose:
# Draw axes and sphere at attractor location
gymutil.draw_lines(axes_geom, self.gym, self.viewer, self.envs[i], pose)
gymutil.draw_lines(sphere_geom, self.gym, self.viewer, self.envs[i], pose)
[docs] def control_ik(self, dpose):
damping = 0.1
# solve damped least squares
j_eef_T = torch.transpose(self.j_eef, 1, 2)
lmbda = (torch.eye(6) * (damping ** 2))
u = (j_eef_T @ torch.inverse(self.j_eef @ j_eef_T + lmbda) @ dpose).view(self.num_envs, 7)
return u
[docs] def control_osc(self, dpose, hand_vel, massmatrix, dof_indices):
kp = 1500.
kd = 2.0 * np.sqrt(kp)
kp_null = 10.
kd_null = 2.0 * np.sqrt(kp_null)
# default_dof_pos_tensor, mm, j_eef, num_envs, dof_pos, dof_vel, hand_vel
mm_inv = torch.inverse(massmatrix)
m_eef_inv = self.j_eef @ mm_inv @ torch.transpose(self.j_eef, 1, 2)
m_eef = torch.inverse(m_eef_inv)
u = torch.transpose(self.j_eef, 1, 2) @ m_eef @ (
kp * dpose - kd * hand_vel.unsqueeze(-1))
# Nullspace control torques `u_null` prevents large changes in joint configuration
# They are added into the nullspace of OSC so that the end effector orientation remains constant
# roboticsproceedings.org/rss07/p31.pdf
j_eef_inv = m_eef @ self.j_eef @ mm_inv
u_null = kd_null * -self.dof_vel + kp_null * (
(self.default_dof_pos_tensor.view(1, -1, 1) - self.dof_pos + np.pi) % (2 * np.pi) - np.pi)
u_null = u_null[:, dof_indices]
u_null = massmatrix @ u_null
u += (torch.eye(7).unsqueeze(0) -
torch.transpose(self.j_eef, 1, 2) @ j_eef_inv) @ u_null
return u.squeeze(-1)
[docs] def run_traj(self, traj, attracted_rigid_bodies=None, update_freq=0.001, verbose=True, **kwargs):
if attracted_rigid_bodies is None:
attracted_rigid_bodies = ["panda_left_hand", "panda_right_hand"]
self.run_traj_multi_rigid_bodies(traj, attracted_rigid_bodies, update_freq=update_freq, verbose=verbose,
**kwargs)
[docs] def run_traj_multi_rigid_bodies_with_interference(self, traj: List, intf_index: List, intf_mode: str,
intf_forces=None, intf_torques=None, intf_joints: List = None,
intf_efforts: np.ndarray = None,
attracted_rigid_bodies: List = None,
update_freq=0.001, save_name=None):
"""
Run the trajectory with multiple rigid bodies with interference, the default is to run the trajectory with the left and
right hand of the CURI robot.
Args:
traj: a list of trajectories, each trajectory is a numpy array of shape (N, 7)
intf_index: a list of the timing indices of the interference occurs
intf_mode: the mode of the interference, ["actor_dof_efforts", "body_forces", "body_force_at_pos"]
intf_forces: a tensor of shape (num_envs, num_bodies, 3), the interference forces applied to the bodies
intf_torques: a tensor of shape (num_envs, num_bodies, 3), the interference torques applied to the bodies
intf_joints: [list], e.g. ["panda_left_hand"]
intf_efforts: array containing the efforts for all degrees of freedom of the actor.
attracted_rigid_bodies: [list], e.g. ["panda_left_hand", "panda_right_hand"]
update_freq: the frequency of updating the robot pose
"""
from isaacgym import gymapi
from isaacgym import gymtorch
import torch
assert isinstance(traj, list) and len(traj) > 0, "The trajectory should be a list of numpy arrays"
assert intf_mode in ["actor_dof_efforts", "body_forces", "body_force_at_pos"], \
"The interference mode should be one of ['actor_dof_efforts', 'body_forces', 'body_force_at_pos']"
if attracted_rigid_bodies is None:
attracted_rigid_bodies = ["panda_left_hand", "panda_right_hand"]
beauty_print('Execute multi rigid bodies trajectory with interference with the CURI simulator')
device = self.args.sim_device if self.args.use_gpu_pipeline else 'cpu'
num_bodies = self.get_num_bodies()
if intf_forces is not None:
assert intf_forces.shape == torch.Size(
[self.num_envs, num_bodies, 3]), "The shape of forces should be (num_envs, num_bodies, 3)"
intf_forces = intf_forces.to(device)
if intf_torques is not None:
assert intf_torques.shape == torch.Size(
[self.num_envs, num_bodies, 3]), "The shape of torques should be (num_envs, num_bodies, 3)"
intf_torques = intf_torques.to(device)
# Create the attractor
attracted_rigid_bodies, attractor_handles, axes_geoms, sphere_geoms = self._setup_attractors(traj,
attracted_rigid_bodies)
# Time to wait in seconds before moving robot
next_curi_update_time = 1
index = 0
states = []
while not self.gym.query_viewer_has_closed(self.viewer):
# Every 0.01 seconds the pose of the attractor is updated
t = self.gym.get_sim_time(self.sim)
if t >= next_curi_update_time:
self.gym.clear_lines(self.viewer)
for i in range(len(attracted_rigid_bodies)):
self.update_robot(traj[i], attractor_handles[i], axes_geoms[i], sphere_geoms[i], index)
next_curi_update_time += update_freq
index += 1
if index >= len(traj[0]):
index = 0
# Create the interference
if index in intf_index:
if intf_mode == "actor_dof_efforts":
# gym.set_dof_actuation_force_tensor(sim, gymtorch.unwrap_tensor(intf_efforts))
for i in range(len(self.envs)):
self.gym.apply_actor_dof_efforts(self.envs[i], self.robot_handles[i], intf_efforts)
elif intf_mode == "body_forces":
# set intf_forces and intf_torques for the specific bodies
self.gym.apply_rigid_body_force_tensors(self.sim, gymtorch.unwrap_tensor(intf_forces),
gymtorch.unwrap_tensor(intf_torques), gymapi.ENV_SPACE)
# Get current robot state
state = self.get_robot_state(mode='dof_state')
states.append(np.array(state))
# Step the physics
self.gym.simulate(self.sim)
self.gym.fetch_results(self.sim, True)
# Step rendering
self.gym.step_graphics(self.sim)
self.gym.draw_viewer(self.viewer, self.sim, False)
self.gym.sync_frame_time(self.sim)
print("Done")
with open('{}.npy'.format(save_name), 'wb') as f:
np.save(f, np.array(states))
beauty_print('{}.npy saved'.format(save_name), type="info")
self.gym.destroy_viewer(self.viewer)
self.gym.destroy_sim(self.sim)
[docs] def run_hand_reach_target_pose(self, target_pose, attracted_hand=None, update_freq=0.001, verbose=True):
from isaacgym import gymapi, gymtorch, gymutil
import math
# Create helper geometry used for visualization
# Create a wireframe axis
axes_geom = gymutil.AxesGeometry(0.1)
# Create a wireframe sphere
sphere_rot = gymapi.Quat.from_euler_zyx(0.5 * math.pi, 0, 0)
sphere_pose = gymapi.Transform(r=sphere_rot)
sphere_geom = gymutil.WireframeSphereGeometry(0.03, 12, 12, sphere_pose, color=(1, 0, 0))
curi_link_dict = self.gym.get_asset_rigid_body_dict(self.robot_asset)
curi_hand_index = curi_link_dict[attracted_hand[0]]
self.gym.prepare_sim(self.sim)
# get jacobian tensor
# for fixed-base curi, tensor has shape (num envs, 10, 6, 9)
_jacobian = self.gym.acquire_jacobian_tensor(self.sim, "CURI")
jacobian = gymtorch.wrap_tensor(_jacobian)
# get rigid body state tensor
_rb_states = self.gym.acquire_rigid_body_state_tensor(self.sim)
rb_states = gymtorch.wrap_tensor(_rb_states)
# get dof state tensor
_dof_states = self.gym.acquire_dof_state_tensor(self.sim)
dof_states = gymtorch.wrap_tensor(_dof_states)
dof_pos = dof_states[:, 0].view(self.num_envs, 18, 1)
# jacobian entries corresponding to curi hand
self.j_eef = jacobian[:, curi_hand_index - 1, :, ]
pos_action = torch.zeros_like(dof_pos).squeeze(-1)
effort_action = torch.zeros_like(pos_action)
controller = "ik"
step = 0
while not self.gym.query_viewer_has_closed(self.viewer):
self.gym.clear_lines(self.viewer)
# step the physics
self.gym.simulate(self.sim)
self.gym.fetch_results(self.sim, True)
# refresh tensors
self.gym.refresh_rigid_body_state_tensor(self.sim)
self.gym.refresh_dof_state_tensor(self.sim)
self.gym.refresh_jacobian_tensors(self.sim)
self.gym.refresh_mass_matrix_tensors(self.sim)
pose = gymapi.Transform()
# pose.p: (x, y, z), pose.r: (w, x, y, z)
pose.p.x = target_pose[0][step, 0]
pose.p.y = target_pose[0][step, 1]
pose.p.z = target_pose[0][step, 2]
pose.r.w = target_pose[0][step, 6]
pose.r.x = target_pose[0][step, 3]
pose.r.y = target_pose[0][step, 4]
pose.r.z = target_pose[0][step, 5]
if verbose:
# Draw axes and sphere at attractor location
gymutil.draw_lines(axes_geom, self.gym, self.viewer, self.envs[0], pose)
gymutil.draw_lines(sphere_geom, self.gym, self.viewer, self.envs[0], pose)
hand_pos = rb_states[curi_hand_index, :3]
hand_rot = rb_states[curi_hand_index, 3:7]
hand_vel = rb_states[curi_hand_index, 7:]
# compute goal position and orientation
goal_pos = torch.tensor(target_pose[0][step, :3], dtype=torch.float32)
goal_rot = torch.tensor(target_pose[0][step, 3:], dtype=torch.float32)
# compute position and orientation error
pos_err = goal_pos - hand_pos
orn_err = orientation_error(goal_rot, hand_rot)
dpose = torch.cat([pos_err, orn_err], -1).unsqueeze(-1)
if dpose.norm() < 0.01:
step += 1
if step >= len(target_pose[0]):
step = 0
rf.logger.beauty_print("pos_err: {}".format(pos_err), type="info")
rf.logger.beauty_print("orn_err: {}".format(orn_err), type="info")
# Deploy control based on type
if controller == "ik":
pos_action[:, :7] = dof_pos.squeeze(-1)[:, :7] + self.control_ik(dpose)
else: # osc
effort_action[:, :7] = self.control_osc(dpose)
# Deploy actions
self.gym.set_dof_position_target_tensor(self.sim, gymtorch.unwrap_tensor(pos_action))
self.gym.set_dof_actuation_force_tensor(self.sim, gymtorch.unwrap_tensor(effort_action))
# update viewer
self.gym.step_graphics(self.sim)
self.gym.draw_viewer(self.viewer, self.sim, False)
self.gym.sync_frame_time(self.sim)
# cleanup
self.gym.destroy_viewer(self.viewer)
self.gym.destroy_sim(self.sim)
[docs] def run_with_text_commands(self, verbose=True):
from isaacgym import gymapi, gymtorch, gymutil
self.add_tracking_target_sphere_axes()
self.add_head_embedded_camera()
fig = plt.figure("Visual observation", figsize=(8, 8))
self.gym.prepare_sim(self.sim)
self.monitor_rigid_body_states()
self.monitor_dof_states()
self.monitor_robot_jacobian()
self.monitor_robot_mass_matrix()
self.robot_dof_info = self.get_dof_info()
curi_link_dict = self.get_actor_rigid_body_info(self.robot_handles[0])
beauty_print("curi_link_dict: {}".format(curi_link_dict), type="info")
self.dof_pos = self.dof_states[:, 0].view(self.num_envs, self.robot_dof_info["dof_count"], 1)
self.dof_vel = self.dof_states[:, 1].view(self.num_envs, self.robot_dof_info["dof_count"], 1)
# Define keyboard and mouse event
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_SPACE, "space_shoot")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_C, "open_camera")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_D, "head_turn_right")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_A, "head_turn_left")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_W, "head_turn_up")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_S, "head_turn_down")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_UP, "mobile_base_forward")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_DOWN, "mobile_base_backward")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_LEFT, "mobile_base_left")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_RIGHT, "mobile_base_right")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_K, "keep_arm_dof")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_H, "homing_arm_dof")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_R, "reset")
self.gym.subscribe_viewer_keyboard_event(self.viewer, gymapi.KEY_Q, "quit")
beauty_print("Keyboard and mouse event:\n"
" Space: control dual arms of CURI\n"
" D: head turn right\n"
" A: head turn left\n"
" W: head turn up\n"
" S: head turn down\n"
" C: open or close head-embedded camera\n"
" UP: mobile base forward\n"
" DOWN: mobile base backward\n"
" LEFT: mobile base left\n"
" RIGHT: mobile base right\n"
" K: keep arm dof\n"
" H: homing arm dof\n"
" R: reset\n"
" Q: quit\n", type="info")
self.default_dof_pos_tensor = to_torch(self.default_dof_pos, device="cpu")
pos_action = self.default_dof_pos_tensor.reshape(self.dof_pos.shape).squeeze(-1)
effort_action = torch.zeros_like(pos_action)
attracted_link_index = None
visual_obs_flag = False
homing_flag = False
keep_arm_dof_flag = False
while not self.gym.query_viewer_has_closed(self.viewer):
self.gym.clear_lines(self.viewer)
for evt in self.gym.query_viewer_action_events(self.viewer):
if evt.action == "space_shoot" and evt.value > 0:
attracted_link_index = input("Input attracted index:\n")
target_pose = input("Input target pose:\n x y z qx qy qz qw\n")
try:
attracted_link_index = int(attracted_link_index)
target_pose = [([float(i) for i in target_pose.split(" ")])]
except ValueError:
beauty_print("Invalid input!", type="error")
attracted_link_index = None
continue
if evt.action == "open_camera" and evt.value > 0:
visual_obs_flag = not visual_obs_flag
beauty_print("Open camera" if visual_obs_flag else "Close camera", type="info")
if evt.action == "head_turn_right" and evt.value > 0:
head_righ_left_dof_index = self.robot_dof_info["dof_dict"]["head_actuated_joint1"]
pos_action[:, head_righ_left_dof_index] = (self.dof_pos.squeeze(-1)[:, head_righ_left_dof_index]
- torch.tensor([0.1]))
if evt.action == "head_turn_left" and evt.value > 0:
head_righ_left_dof_index = self.robot_dof_info["dof_dict"]["head_actuated_joint1"]
pos_action[:, head_righ_left_dof_index] = (self.dof_pos.squeeze(-1)[:, head_righ_left_dof_index]
+ torch.tensor([0.1]))
if evt.action == "head_turn_up" and evt.value > 0:
head_up_down_dof_index = self.robot_dof_info["dof_dict"]["head_actuated_joint2"]
pos_action[:, head_up_down_dof_index] = (self.dof_pos.squeeze(-1)[:, head_up_down_dof_index]
- torch.tensor([0.1]))
if evt.action == "head_turn_down" and evt.value > 0:
head_up_down_dof_index = self.robot_dof_info["dof_dict"]["head_actuated_joint2"]
pos_action[:, head_up_down_dof_index] = (self.dof_pos.squeeze(-1)[:, head_up_down_dof_index]
+ torch.tensor([0.1]))
if evt.action == "mobile_base_forward" and evt.value > 0:
pos_action[:, self.summit_wheel_dof_indices] = (
self.dof_pos.squeeze(-1)[:, self.summit_wheel_dof_indices]
+ torch.tensor([0.5, 0.5, 0.5, 0.5]))
if evt.action == "mobile_base_backward" and evt.value > 0:
pos_action[:, self.summit_wheel_dof_indices] = (
self.dof_pos.squeeze(-1)[:, self.summit_wheel_dof_indices]
- torch.tensor([0.5, 0.5, 0.5, 0.5]))
if evt.action == "mobile_base_left" and evt.value > 0:
pos_action[:, self.summit_wheel_dof_indices] = (
self.dof_pos.squeeze(-1)[:, self.summit_wheel_dof_indices]
+ torch.tensor([0.3, -0.3, -0.3, 0.3]))
if evt.action == "mobile_base_right" and evt.value > 0:
pos_action[:, self.summit_wheel_dof_indices] = (
self.dof_pos.squeeze(-1)[:, self.summit_wheel_dof_indices]
- torch.tensor([0.3, -0.3, -0.3, 0.3]))
if evt.action == "reset" and evt.value > 0:
pos_action = torch.tensor(self.default_dof_pos).reshape(self.dof_pos.shape).squeeze(-1)
effort_action = torch.zeros_like(pos_action)
attracted_link_index = None
visual_obs_flag = False
if evt.action == "quit" and evt.value > 0:
break
if evt.action == "keep_arm_dof" and evt.value > 0:
keep_arm_dof_flag = not keep_arm_dof_flag
keep_dof_pos = self.dof_pos.squeeze(-1).clone()
beauty_print("Keep arm dof" if keep_arm_dof_flag else "Release arm dof", type="info")
if evt.action == "homing_arm_dof" and evt.value > 0:
homing_flag = not homing_flag
beauty_print("Homing arm dof" if homing_flag else "Release arm dof", type="info")
# step the physics
self.gym.simulate(self.sim)
self.gym.fetch_results(self.sim, True)
if visual_obs_flag:
# digest image
self.gym.render_all_camera_sensors(self.sim)
self.gym.start_access_image_tensors(self.sim)
cam_img = self.gym.get_camera_image(self.sim, self.envs[0], self.camera_handle,
gymapi.IMAGE_COLOR).reshape(1280, 1280, 4)
cam_img = Im.fromarray(cam_img)
plt.imshow(cam_img)
plt.axis('off')
plt.pause(1e-9)
fig.clf()
self.gym.end_access_image_tensors(self.sim)
# refresh tensors
self.gym.refresh_rigid_body_state_tensor(self.sim)
self.gym.refresh_dof_state_tensor(self.sim)
self.gym.refresh_jacobian_tensors(self.sim)
self.gym.refresh_mass_matrix_tensors(self.sim)
if attracted_link_index is not None:
# jacobian entries corresponding to curi hand
if curi_link_dict["panda_left_hand"] == attracted_link_index:
if self.args.env.asset.fix_base_link:
self.j_eef = self.jacobian[:, attracted_link_index - 1, :, self.left_arm_dof_indices]
else:
self.j_eef = self.jacobian[:, attracted_link_index, :,
[i + 6 for i in self.left_arm_dof_indices]]
elif curi_link_dict["panda_right_hand"] == attracted_link_index:
if self.args.env.asset.fix_base_link:
self.j_eef = self.jacobian[:, attracted_link_index - 1, :, self.right_arm_dof_indices]
else:
self.j_eef = self.jacobian[:, attracted_link_index, :,
[i + 6 for i in self.right_arm_dof_indices]]
else:
beauty_print("Only support left and right hand now!", type="error")
attracted_link_index = None
continue
pose = gymapi.Transform()
# pose.p: (x, y, z), pose.r: (w, x, y, z)
pose.p.x = target_pose[0][0]
pose.p.y = target_pose[0][1]
pose.p.z = target_pose[0][2]
pose.r.x = target_pose[0][3]
pose.r.y = target_pose[0][4]
pose.r.z = target_pose[0][5]
pose.r.w = target_pose[0][6]
if verbose:
# Draw axes and sphere at attractor location
gymutil.draw_lines(self.axes_geom, self.gym, self.viewer, self.envs[0], pose)
gymutil.draw_lines(self.sphere_geom, self.gym, self.viewer, self.envs[0], pose)
if self.args.env.asset.fix_base_link:
hand_pos = self.rb_states[attracted_link_index, :3]
hand_rot = self.rb_states[attracted_link_index, 3:7]
hand_vel = self.rb_states[attracted_link_index, 7:]
else:
hand_pos = self.rb_states[attracted_link_index + 1, :3]
hand_rot = self.rb_states[attracted_link_index + 1, 3:7]
hand_vel = self.rb_states[attracted_link_index + 1, 7:]
# compute goal position and orientation
goal_pos = torch.tensor(target_pose[0][:3], dtype=torch.float32)
goal_rot = torch.tensor(target_pose[0][3:], dtype=torch.float32)
# compute position and orientation error
pos_err = goal_pos - hand_pos
orn_err = orientation_error(goal_rot, hand_rot)
dpose = torch.cat([pos_err, orn_err], -1).unsqueeze(-1)
# if dpose.norm() < 1:
# attracted_link_index = None
# continue
# rf.logger.beauty_print("pos_err: {}".format(pos_err), type="info")
# rf.logger.beauty_print("orn_err: {}".format(orn_err), type="info")
# Deploy control based on type
if self.robot_controller == "ik":
if curi_link_dict["panda_left_hand"] == attracted_link_index:
pos_action[:, self.left_arm_dof_indices] = self.dof_pos.squeeze(-1)[:,
self.left_arm_dof_indices] + self.control_ik(dpose)
elif curi_link_dict["panda_right_hand"] == attracted_link_index:
pos_action[:, self.right_arm_dof_indices] = self.dof_pos.squeeze(-1)[:,
self.right_arm_dof_indices] + self.control_ik(dpose)
else: # osc
if curi_link_dict["panda_left_hand"] == attracted_link_index:
massmatrix = self.massmatrix[:, self.left_arm_dof_indices][:, :, self.left_arm_dof_indices]
effort_action[:, self.left_arm_dof_indices] = self.control_osc(dpose, hand_vel, massmatrix,
self.left_arm_dof_indices)
elif curi_link_dict["panda_right_hand"] == attracted_link_index:
massmatrix = self.massmatrix[:, self.right_arm_dof_indices][:, :, self.right_arm_dof_indices]
effort_action[:, self.right_arm_dof_indices] = self.control_osc(dpose, hand_vel, massmatrix,
self.right_arm_dof_indices)
if homing_flag:
default_dof_pos_tensor = self.default_dof_pos_tensor.reshape(self.dof_pos.shape).squeeze(-1)
pos_action[:, self.left_arm_dof_indices] = default_dof_pos_tensor[:, self.left_arm_dof_indices]
pos_action[:, self.right_arm_dof_indices] = default_dof_pos_tensor[:, self.right_arm_dof_indices]
elif keep_arm_dof_flag:
pos_action[:, self.left_arm_dof_indices] = keep_dof_pos[:, self.left_arm_dof_indices]
pos_action[:, self.right_arm_dof_indices] = keep_dof_pos[:, self.right_arm_dof_indices]
# Deploy actions
self.gym.set_dof_position_target_tensor(self.sim, gymtorch.unwrap_tensor(pos_action))
self.gym.set_dof_actuation_force_tensor(self.sim, gymtorch.unwrap_tensor(effort_action))
# update viewer
self.gym.step_graphics(self.sim)
self.gym.draw_viewer(self.viewer, self.sim, False)
self.gym.sync_frame_time(self.sim)
# cleanup
self.gym.destroy_viewer(self.viewer)
self.gym.destroy_sim(self.sim)